The Bearded Minstrel is a blog dedicated to preserving the storylines present in the Lord of the Rings Online. I have been playing this game for 10 years, and while I am something of an expert in Tolkien lore, I know very little about the stories Turbine and Standing Stone Games have written within this world.
As such, I have begun a new journey to tell these tales. I hope you enjoy them as much as I do.
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Today is an exciting day! I have officially reached 10,000 views since my blog began at the beginning of this month. This blog has humble beginnings and it's mission statement is still the same: tell the beautiful stories of the Lord of the Rings Online.
I hope each and every one of you who visits this site continues to find joy and amusement from my, and SSG's, work!
Disclaimer: This guide is my personal opinion on how to optimize and run Guardian's in U21. This by no means is indicative of the best possible methods and I am certain people will have better suggestions than I. Feel free to post in comments and I will review and update accordingly.
This is my Guardian, Batcher:
My Physical and Tactical Mitigation is capped, I have 100k+ health, 77k Crit Defence and 55k, 35k Block and Parry Rating Respectively. Let's talk about how to accomplish that.
1) Class Traits
If you are going to be endgame tanking, you want to mix blue and yellow with 5 points into red's skills damage + rating. I am missing 2 trait points, this will go into completing 3/3 Follow Through and then 1 extra point into anything.
If you are soloing or leveling, however, you are going to want to instead focus on combining blue and red to form a really sturdy and durable solo build:
Why do you spec into blue instead of red for soloing?
There is only 1 quest that vectors in Nargroth. Under the fires of Orodruin is a zone-wide quest in Talath Urui that takes you to every major area of the zone. The very last objective will be to enter Nargroth so do not start this zone without this objective.
Immediately upon zoning it, a watcher-stone will be in the middle of the room. Click on it to gain various quests available to this dungeon:
The stone will offer just 1 quest:
Head further in and defeat some orcs until an offering drops. Go back to the stone to progress the quest. This will open up 3 auto-bestowed quests:
Here is a map of all the objectives:
When all the quests are completed, go back to the stone and finish the quest "Playing with Fire"
3 more quests will become available:
Here is another map of the objectives for the next phase:
With all quests completed, go back to the stone and turn them in. This will unlock the final quest, "The Ancient Ward":